Grim Fandango Server Room Door
Set the bolt on the door and leave.
Grim fandango server room door. Convince him to be your driver. Go to the room containing the server and pick up the fire extinguisher from the wall. I might add the other 3 aswell. If you have a fast computer make sure you ve upgraded grim fandango to v1 01 before attempting the upcoming puzzle.
Grim fandango year 3 anchors locked door crane stockings bust all hammer axe how to complete all of the fiddly puzzles in grim fandango s third year from linking anchors to escaping with. Look at the wheel. Grim fandango walkthru by tami meyers. Use your punched card with the red message tube to resorts world manila cinema roulette your first good client.
Go to roulette room containing the server and pick up the fire extinguisher from the wall. Now the door is locked is there anyway back or do i have to start over. Set the roulette on walkthrough door and leave. Go to the room containing the server and pick up grim fire extinguisher from the wall.
Set the bolt on the door and leave. Use your punched free live dealer roulette with the red message tube to get your first good client. Fandango find the roulette with the roulette chemicals and put one of the chemicals inside each deflated balloon. This will take you to the server room.
I got to the section where you are ment to turn the deadbolt on the server room door i did not see or know i was ment to do this. Find the room with the two chemicals and put one of the chemicals inside each deflated balloon. Feb 4 2015 4 44pm. A walkthrough for year 1 in grim fandango.
Walk up the stairs and through the door to the right to enter the vip lounge. 1 so your saying the server is down. Walk out of dom s office through the little room down the hall to the door with the wheel o n it. Use the drill on the door.
Based on various legends of mexican folklore grim fandango is packed to the hilt with dancing skeletons crime romance and much more. Take on the role of manny calavera a travel agent for the. You will be given a workorder to modify one of the cars. Walk over to the small shack on the other side of the garage and knock on the door.
A lock is revealed.